CardoMint
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Guide

The Pokémon TCG, to get started.

How the game is organised, how to read a card, what the boxes contain, and what makes one card worth more than another. Every figure quoted comes from CardoMint's catalogue — you can check them by opening it.

Blocs, sets, expansions: how it all fits

Three levels, widest to narrowest. It is the hierarchy every filter in CardoMint follows.

The bloc — an era

« Scarlet & Violet », « Sword & Shield », « Mega Evolution ». A bloc covers two to three years of releases and carries its own card style. CardoMint counts 33 of them, from the first Wizards cards of 1999 to today.

The set — an expansion

« Black Bolt », « Ascending Chaos », « Paldean Fates ». This is what a player calls « a set »: one hundred to three hundred cards released together, with their own logo and symbol. 1,014 sets in the catalogue.

The card — a number within its set

A card only exists through the triple name, set, number. « Pikachu » on its own designates 98 different cards — which is why CardoMint identifies everything by all three fields at once.

Reading a card

Everything that identifies a card is printed on it, along the bottom.
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The number, bottom left
013/094: the thirteenth card of a set holding 94. The denominator is the one of the printed numbering — secret rarities go past it, hence cards reading « 097/094 ».

Rarities, most common to rarest

The printed symbol is the only reliable source: one card is called « rare » or « ultra rare » depending on the site talking about it.
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  • CommonThe filled circle. The most frequent cards in a set.

CardoMint draws these symbols on every card in the catalogue, and lets you filter a set by rarity.

The printings of one card

A card can exist in several printings. They carry the same number and are not worth the same.
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Normal
The base printing. It is the one you find most often.

Sealed products, smallest box to largest

The catalogue counts 27 families. Here are the six you meet first.
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The booster

The base pack: around ten cards, one rare guaranteed. It is the unit every other box contains.

1,713 of these boxes declare in the catalogue what they contain, booster by booster, and 2,115 guaranteed cards are named there one by one.

Grading

Having a card assessed by an independent company, which grades it and seals it in a slab.
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What it changes
A card graded 10 can be worth several times the same ungraded card. Below 8, the gap narrows a great deal.

What makes one card worth more than another

Six factors, most to least decisive.
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  1. 1. The card itself

    The Pokémon, the artwork, and the demand they create. A Charizard never has a Rattata's price.

Three markets, three catalogues

International, Japanese and Chinese are not three translations of one game.

International

25,738 cards across 340 sets in the catalogue.

Japanese

27,080 cards across 462 sets in the catalogue.

Chinese

14,614 cards across 212 sets in the catalogue.

Japan releases its expansions first, with a division of its own: a Japanese set does not always match an international one. Taiwan follows the Japanese calendar and codes. The cards themselves are different objects — same Pokémon, other card.

Where to start

Four pieces of advice that avoid the costliest mistakes.
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Pick a direction
A set, a Pokémon, an era. Collecting « everything » means chasing 67,000 cards.

The other games will come

This guide covers the Pokémon TCG, because that is what the catalogue carries today — 70,578 products across three markets. Lorcana has joined it; five more will follow when their catalogues are there.